Class PlayerMovementListener

  • All Implemented Interfaces:
    org.bukkit.event.Listener

    public class PlayerMovementListener
    extends Object
    implements org.bukkit.event.Listener
    Listens to the movements of all players in order to detect the join or leave of an area.
    • Constructor Detail

      • PlayerMovementListener

        public PlayerMovementListener()
    • Method Detail

      • onMove

        public void onMove​(org.bukkit.event.player.PlayerMoveEvent event)